这我在3D软件中看到的几句英文,请英语高手翻译一下~
You are able to save the actual 3d map as Shot It landscape and play it afterwards, but there are still some limitations. You should strictly hold in the following conditions if you want to get a map with no bugs.
You have to update your Shot It version to 1.3 before you are able to play your own levels. The update Shot It files are included in the Shot It Version 1.3 Update.zip file. If you are already using Shot It version 1.3 or later, you don't need to do this.
It's easier for you if you open the original Shot It map file and edit it, but you can also begin a completly new one, if you like to do this.
Define all of the following points inside the map and also not too close to the corners of the map. The points are: your starting position, the MG position and the bot's starting position.
The map has to be rectangular and the floor must have an altitude of zero. Due to this, begin a new map by adding a floor with a start height of zero and don't change the floor height afterwards and also keep it rectangular afterwards. Also, keep the relations correct. Info: Your player has a height of 3.
Shot It only detects a collision at the walls on each side of the map and on points inside the map (trees, lamps). This means you can only create a collision detection with point-like objects and you are not able to create a collision with a building which is inside the map, for instance.
I'm sorry that it's not very easy to create your own Shot It level but when I wrote the Shot It project I didn't think on the possibility of creating own maps. So, if your map corresponds with these limitations, you should be able to play your map in the Shot It game without bugs.
Please select the Shot It game directory to export the map direct into the game.
我都打忙了,那位高手帮个忙嘛!!!我知道很多,不过真的谢谢了~~
参考资料:希望对你有用